﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace HighFantasyRPG
{
    public class Enumeration{


     public enum TileType
    {
         space = 0,
         grass = 1,
         rock = 2,
         dirt = 3,
         road = 4,
         water = 5,
         exit = 6,
         roof = 7,
         wall = 8,
         snow = 9


    }

      public enum SpriteType
        {

          nothing = 0,
          player = 1,
          chiken = 2,
          bear = 3,
          tree = 20,
          brush = 21,
          vendor = 40,
          civilian = 41,
          royalty = 42


        }


        public enum Collision
        {

            nothing = 0,
            tile = 1,
            sprite = 2

        
        }



    }
    
}
